![]() His macho exuberance is mimicked by his square-jawed appearance, but the character gets tiresome quickly. Like Captain Qwark on ecstasy, DeathSpank is almost certainly the most irritating video game protagonist of the year. The crass, self-aware humour is a hit when it lands but it's not often that it does. Sadly, DeathSpank loses some of its sheen in later hours - and you'll be too set in your ways with a formula that works to bother experimenting with the various loot upgrades.ĭeathSpank may not be as funny as it thinks it is, but there are some genuinely comical moments in the game. The first couple of hours are heaven, as you upgrade your character and continually switch your arsenal. Though DeathSpank gets repetitive, it's hard to deny the joy of looting. It's a vivid world packed with variety, and one we'd love to return to. The art-work is stunning, as is the seamless nature of the way the world changes depending on your location. There's even local co-op for those who need to entertain a yawning partner.Ī bit like Borderlands, but from an isometric scrolling perspective DeathSpank's a gorgeous looking game. With about eight hours of gameplay on offer, DeathSpank's one of the longer PlayStation Network games around. It's a love-letter to the hack-and-slash classics, but it often trips over the butt of its own jokes. With Ron Gilbert at the helm, however, the game doesn't take itself too seriously. Sound familiar? It should - all of the press leading up to DeathSpank cited its homage to the Diablo franchise. What ensues is a series of fetch quests in which you pummel a menagerie of opponents and collect loot. DeathSpank spreads its plot pretty thin, sending you on a lengthy quest in order to recover a mysterious object known as The Artifact.
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